| Package | com.yogurt3d.core.effects.filters |
| Class | public class FilterBlur |
| Inheritance | FilterBlur Filter Shader Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | attributes : Vector.<EVertexAttribute> [read-only] | Shader | |
| four : Number | FilterBlur | ||
![]() | key : String
Key string of a shader. | Shader | |
![]() | params : ShaderParameters
Returns the shader parameters. | Shader | |
| sixteen : Number | FilterBlur | ||
| two : Number | FilterBlur | ||
| Method | Defined By | ||
|---|---|---|---|
| FilterBlur | |||
![]() | clearTextures(_context3D:Context3D):void | Filter | |
![]() | dispose():void | Filter | |
![]() | disposeShaders():void | Shader | |
getFragmentProgram(_lightType:ELightType = null):ByteArray [override] | FilterBlur | ||
![]() | getProgram(_context3D:Context3D, _lightType:ELightType = null, _meshKey:String):Program3D
Returns the Program3D object for this shader. | Shader | |
![]() | getRenderTarget(_rect:Rectangle):RenderTextureTarget | Filter | |
![]() | getVertexProgram(_meshKey:String, _lightType:ELightType = null):ByteArray [override] | Filter | |
![]() | postProcess(_context3d:Context3D, _viewport:Rectangle, _sampler:RenderTextureTarget):void | Filter | |
setShaderConstants(_context3D:Context3D, _viewport:Rectangle):void [override] | FilterBlur | ||
| four | property |
four:Number public function get four():Number public function set four(value:Number):void| sixteen | property |
sixteen:Number public function get sixteen():Number public function set sixteen(value:Number):void| two | property |
two:Number public function get two():Number public function set two(value:Number):void| FilterBlur | () | Constructor |
public function FilterBlur()| getFragmentProgram | () | method |
override public function getFragmentProgram(_lightType:ELightType = null):ByteArrayParameters
_lightType:ELightType (default = null) |
ByteArray |
| setShaderConstants | () | method |
override public function setShaderConstants(_context3D:Context3D, _viewport:Rectangle):voidParameters
_context3D:Context3D | |
_viewport:Rectangle |