| Package | com.yogurt3d.core.effects.filters |
| Class | public class FilterGammaCorChannel |
| Inheritance | FilterGammaCorChannel Filter Shader Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | attributes : Vector.<EVertexAttribute> [read-only] | Shader | |
| gammaB : Number | FilterGammaCorChannel | ||
| gammaG : Number | FilterGammaCorChannel | ||
| gammaR : Number | FilterGammaCorChannel | ||
![]() | key : String
Key string of a shader. | Shader | |
![]() | params : ShaderParameters
Returns the shader parameters. | Shader | |
| Method | Defined By | ||
|---|---|---|---|
FilterGammaCorChannel(_gammaR:Number, _gammaG:Number, _gammaB:Number) | FilterGammaCorChannel | ||
![]() | clearTextures(_context3D:Context3D):void | Filter | |
![]() | dispose():void | Filter | |
![]() | disposeShaders():void | Shader | |
getFragmentProgram(_lightType:ELightType = null):ByteArray [override] | FilterGammaCorChannel | ||
![]() | getProgram(_context3D:Context3D, _lightType:ELightType = null, _meshKey:String):Program3D
Returns the Program3D object for this shader. | Shader | |
![]() | getRenderTarget(_rect:Rectangle):RenderTextureTarget | Filter | |
![]() | getVertexProgram(_meshKey:String, _lightType:ELightType = null):ByteArray [override] | Filter | |
![]() | postProcess(_context3d:Context3D, _viewport:Rectangle, _sampler:RenderTextureTarget):void | Filter | |
setShaderConstants(_context3D:Context3D, _viewport:Rectangle):void [override] | FilterGammaCorChannel | ||
| gammaB | property |
gammaB:Number public function get gammaB():Number public function set gammaB(value:Number):void| gammaG | property |
gammaG:Number public function get gammaG():Number public function set gammaG(value:Number):void| gammaR | property |
gammaR:Number public function get gammaR():Number public function set gammaR(value:Number):void| FilterGammaCorChannel | () | Constructor |
public function FilterGammaCorChannel(_gammaR:Number, _gammaG:Number, _gammaB:Number)_gammaR:Number | |
_gammaG:Number | |
_gammaB:Number |
| getFragmentProgram | () | method |
override public function getFragmentProgram(_lightType:ELightType = null):ByteArrayParameters
_lightType:ELightType (default = null) |
ByteArray |
| setShaderConstants | () | method |
override public function setShaderConstants(_context3D:Context3D, _viewport:Rectangle):voidParameters
_context3D:Context3D | |
_viewport:Rectangle |