| Package | com.yogurt3d.core.effects.filters |
| Class | public class FilterGaussianBlurHorizontal |
| Inheritance | FilterGaussianBlurHorizontal Filter Shader Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | attributes : Vector.<EVertexAttribute> [read-only] | Shader | |
![]() | key : String
Key string of a shader. | Shader | |
| offset1 : Number | FilterGaussianBlurHorizontal | ||
| offset2 : Number | FilterGaussianBlurHorizontal | ||
![]() | params : ShaderParameters
Returns the shader parameters. | Shader | |
| weight1 : Number | FilterGaussianBlurHorizontal | ||
| weight2 : Number | FilterGaussianBlurHorizontal | ||
| weight3 : Number | FilterGaussianBlurHorizontal | ||
| Method | Defined By | ||
|---|---|---|---|
| FilterGaussianBlurHorizontal | |||
![]() | clearTextures(_context3D:Context3D):void | Filter | |
![]() | dispose():void | Filter | |
![]() | disposeShaders():void | Shader | |
getFragmentProgram(_lightType:ELightType = null):ByteArray [override] | FilterGaussianBlurHorizontal | ||
![]() | getProgram(_context3D:Context3D, _lightType:ELightType = null, _meshKey:String):Program3D
Returns the Program3D object for this shader. | Shader | |
![]() | getRenderTarget(_rect:Rectangle):RenderTextureTarget | Filter | |
![]() | getVertexProgram(_meshKey:String, _lightType:ELightType = null):ByteArray [override] | Filter | |
![]() | postProcess(_context3d:Context3D, _viewport:Rectangle, _sampler:RenderTextureTarget):void | Filter | |
setShaderConstants(_context3D:Context3D, _viewport:Rectangle):void [override] | FilterGaussianBlurHorizontal | ||
| offset1 | property |
offset1:Number public function get offset1():Number public function set offset1(value:Number):void| offset2 | property |
offset2:Number public function get offset2():Number public function set offset2(value:Number):void| weight1 | property |
weight1:Number public function get weight1():Number public function set weight1(value:Number):void| weight2 | property |
weight2:Number public function get weight2():Number public function set weight2(value:Number):void| weight3 | property |
weight3:Number public function get weight3():Number public function set weight3(value:Number):void| FilterGaussianBlurHorizontal | () | Constructor |
public function FilterGaussianBlurHorizontal()| getFragmentProgram | () | method |
override public function getFragmentProgram(_lightType:ELightType = null):ByteArrayParameters
_lightType:ELightType (default = null) |
ByteArray |
| setShaderConstants | () | method |
override public function setShaderConstants(_context3D:Context3D, _viewport:Rectangle):voidParameters
_context3D:Context3D | |
_viewport:Rectangle |