| Package | com.yogurt3d.core.effects.filters |
| Class | public class FilterPixelation |
| Inheritance | FilterPixelation Filter Shader Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | attributes : Vector.<EVertexAttribute> [read-only] | Shader | |
![]() | key : String
Key string of a shader. | Shader | |
![]() | params : ShaderParameters
Returns the shader parameters. | Shader | |
| pixelHeight : Number | FilterPixelation | ||
| pixelWidth : Number | FilterPixelation | ||
| Method | Defined By | ||
|---|---|---|---|
FilterPixelation(_pixelWidth:Number = 15.0, _pixelHeight:Number = 10.0) | FilterPixelation | ||
![]() | clearTextures(_context3D:Context3D):void | Filter | |
![]() | dispose():void | Filter | |
![]() | disposeShaders():void | Shader | |
getFragmentProgram(_lightType:ELightType = null):ByteArray [override] | FilterPixelation | ||
![]() | getProgram(_context3D:Context3D, _lightType:ELightType = null, _meshKey:String):Program3D
Returns the Program3D object for this shader. | Shader | |
![]() | getRenderTarget(_rect:Rectangle):RenderTextureTarget | Filter | |
![]() | getVertexProgram(_meshKey:String, _lightType:ELightType = null):ByteArray [override] | Filter | |
![]() | postProcess(_context3d:Context3D, _viewport:Rectangle, _sampler:RenderTextureTarget):void | Filter | |
setShaderConstants(_context3D:Context3D, view:Rectangle):void [override] | FilterPixelation | ||
| pixelHeight | property |
pixelHeight:Number public function get pixelHeight():Number public function set pixelHeight(value:Number):void| pixelWidth | property |
pixelWidth:Number public function get pixelWidth():Number public function set pixelWidth(value:Number):void| FilterPixelation | () | Constructor |
public function FilterPixelation(_pixelWidth:Number = 15.0, _pixelHeight:Number = 10.0)_pixelWidth:Number (default = 15.0) | |
_pixelHeight:Number (default = 10.0) |
| getFragmentProgram | () | method |
override public function getFragmentProgram(_lightType:ELightType = null):ByteArrayParameters
_lightType:ELightType (default = null) |
ByteArray |
| setShaderConstants | () | method |
override public function setShaderConstants(_context3D:Context3D, view:Rectangle):voidParameters
_context3D:Context3D | |
view:Rectangle |