| Package | com.yogurt3d.core.geoms |
| Class | public class SkeletalAnimatedMeshBase |
| Inheritance | SkeletalAnimatedMeshBase Mesh EngineObject Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | axisAlignedBoundingBox : AxisAlignedBoundingBox [read-only] | Mesh | |
| bones : Vector.<Bone> | SkeletalAnimatedMeshBase | ||
![]() | boundingSphere : BoundingSphere [read-only] | Mesh | |
| rootHeight : Number | SkeletalAnimatedMeshBase | ||
![]() | subMeshList : Vector.<SubMesh> [read-only] | Mesh | |
![]() | systemID : String [read-only]
Automatically assigned id. | EngineObject | |
![]() | triangleCount : int [read-only] | Mesh | |
![]() | type : String [read-only] | Mesh | |
![]() | userID : String
Identification string can be assigned by developer to identify objects. | EngineObject | |
| Method | Defined By | ||
|---|---|---|---|
SkeletalAnimatedMeshBase(_initInternals:Boolean = true) | SkeletalAnimatedMeshBase | ||
![]() |
Creates new clone object. | EngineObject | |
dispose():void [override] | SkeletalAnimatedMeshBase | ||
disposeDeep():void [override] | SkeletalAnimatedMeshBase | ||
![]() | disposeGPU():void [override] | Mesh | |
![]() | instance():* [override] | Mesh | |
![]() | renew():void
Renews object internals and resets properties of object. | EngineObject | |
setBindPose():void | SkeletalAnimatedMeshBase | ||
![]() | toString():String
Returns a string identifier on this object
| EngineObject | |
![]() | updateBoundingVolumes():void | Mesh | |
| Method | Defined By | ||
|---|---|---|---|
initInternals():void [override] | SkeletalAnimatedMeshBase | ||
![]() | trackObject():void [override] | Mesh | |
| bones | property |
public var bones:Vector.<Bone>| rootHeight | property |
public var rootHeight:Number| SkeletalAnimatedMeshBase | () | Constructor |
public function SkeletalAnimatedMeshBase(_initInternals:Boolean = true)_initInternals:Boolean (default = true) |
| dispose | () | method |
override public function dispose():void| disposeDeep | () | method |
override public function disposeDeep():void| initInternals | () | method |
override protected function initInternals():void| setBindPose | () | method |
public function setBindPose():void