| Package | com.yogurt3d.core.materials |
| Class | public class MaterialSpecularTextureVertex |
| Inheritance | MaterialSpecularTextureVertex Material EngineObject Object |
| Property | Defined By | ||
|---|---|---|---|
![]() | ambientColor : Color | Material | |
![]() | culling : String | Material | |
![]() | diffuseColor : Color | Material | |
![]() | doubleSided : Boolean | Material | |
![]() | emissiveColor : Color | Material | |
![]() | onOpacityChanged : Signal | Material | |
| opacity : Number [override] | MaterialSpecularTextureVertex | ||
![]() | shaders : Vector.<Shader> | Material | |
| shininess : Number | MaterialSpecularTextureVertex | ||
![]() | specularColor : Color | Material | |
| specularMap : TextureMap | MaterialSpecularTextureVertex | ||
![]() | systemID : String [read-only]
Automatically assigned id. | EngineObject | |
| texture : TextureMap | MaterialSpecularTextureVertex | ||
![]() | userID : String
Identification string can be assigned by developer to identify objects. | EngineObject | |
| Method | Defined By | ||
|---|---|---|---|
MaterialSpecularTextureVertex(_texture:TextureMap = null, _opacity:Number = 1, _initInternals:Boolean = true) | MaterialSpecularTextureVertex | ||
![]() |
Creates new clone object. | EngineObject | |
![]() | dispose():void [override] | Material | |
![]() | disposeDeep():void [override] | Material | |
![]() | disposeGPU():void [override] | Material | |
![]() | instance():*
Removes all external referances and clears internals. | EngineObject | |
![]() | renew():void
Renews object internals and resets properties of object. | EngineObject | |
![]() | toString():String
Returns a string identifier on this object
| EngineObject | |
| opacity | property |
opacity:Number[override] public function get opacity():Number public function set opacity(value:Number):void| shininess | property |
shininess:Number public function get shininess():Number public function set shininess(value:Number):void| specularMap | property |
specularMap:TextureMap public function get specularMap():TextureMap public function set specularMap(value:TextureMap):void| texture | property |
texture:TextureMap public function get texture():TextureMap public function set texture(value:TextureMap):void| MaterialSpecularTextureVertex | () | Constructor |
public function MaterialSpecularTextureVertex(_texture:TextureMap = null, _opacity:Number = 1, _initInternals:Boolean = true)_texture:TextureMap (default = null) | |
_opacity:Number (default = 1) | |
_initInternals:Boolean (default = true) |