Packagecom.yogurt3d.presets.primitives.meshs
Classpublic class WireMesh
InheritanceWireMesh Inheritance Mesh Inheritance EngineObject Inheritance Object



Public Properties
 PropertyDefined By
 InheritedaxisAlignedBoundingBox : AxisAlignedBoundingBox
[read-only]
Mesh
 InheritedboundingSphere : BoundingSphere
[read-only]
Mesh
 InheritedsubMeshList : Vector.<SubMesh>
[read-only]
Mesh
 InheritedsystemID : String
[read-only] Automatically assigned id.
EngineObject
 InheritedtriangleCount : int
[read-only]
Mesh
 Inheritedtype : String
[read-only]
Mesh
 InheriteduserID : String
Identification string can be assigned by developer to identify objects.
EngineObject
Public Methods
 MethodDefined By
  
WireMesh(_initInternals:Boolean = true)
WireMesh
  
addLine(from:Vector3D, to:Vector3D, radius:Number):void
WireMesh
  
addMesh(mesh:IMesh, radius:Number):void
WireMesh
 Inherited
Creates new clone object.
EngineObject
 Inherited
dispose():void
[override]
Mesh
 Inherited
[override]
Mesh
 Inherited
disposeGPU():void
[override]
Mesh
 Inherited
[override]
Mesh
 Inherited
renew():void
Renews object internals and resets properties of object.
EngineObject
 Inherited
toString():String
Returns a string identifier on this object
EngineObject
 Inherited
Mesh
Protected Methods
 MethodDefined By
 Inherited
[override]
Mesh
 Inherited
[override]
Mesh
Constructor Detail
WireMesh()Constructor
public function WireMesh(_initInternals:Boolean = true)



Parameters
_initInternals:Boolean (default = true)
Method Detail
addLine()method
public function addLine(from:Vector3D, to:Vector3D, radius:Number):void

Parameters

from:Vector3D
 
to:Vector3D
 
radius:Number

addMesh()method 
public function addMesh(mesh:IMesh, radius:Number):void

Parameters

mesh:IMesh
 
radius:Number