| Package | com.yogurt3d.presets.primitives.meshs |
| Class | public class WireMesh |
| Inheritance | WireMesh Mesh EngineObject Object |
| Method | Defined By | ||
|---|---|---|---|
WireMesh(_initInternals:Boolean = true) | WireMesh | ||
addLine(from:Vector3D, to:Vector3D, radius:Number):void | WireMesh | ||
| WireMesh | |||
![]() |
Creates new clone object. | EngineObject | |
![]() | dispose():void [override] | Mesh | |
![]() | disposeDeep():void [override] | Mesh | |
![]() | disposeGPU():void [override] | Mesh | |
![]() | instance():* [override] | Mesh | |
![]() | renew():void
Renews object internals and resets properties of object. | EngineObject | |
![]() | toString():String
Returns a string identifier on this object
| EngineObject | |
![]() | updateBoundingVolumes():void | Mesh | |
| WireMesh | () | Constructor |
public function WireMesh(_initInternals:Boolean = true)_initInternals:Boolean (default = true) |
| addLine | () | method |
public function addLine(from:Vector3D, to:Vector3D, radius:Number):voidParameters
from:Vector3D | |
to:Vector3D | |
radius:Number |
| addMesh | () | method |