GDC Online 2011 - Austin
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Don't worry we are still here!
Hello to all Yogurt3D followers. We didn't have any time to post updates on our site, so i thought it would be best to notify all that we are still here and working hard. Here is what we have done in the past couple of weeks.
- Post Processing ( Night Vision, Thermal, Dream, Gamma Correction, Bloom, etc...)
- A lot of new materials ( Toon, Fresnel, Hemisphere, Reflaction, Chromatic Dispersion, etc... )
- Spot and Directional Shadows
- Flint Particle System Integration
- Multi UV Channel Support

Still Open-Source
We have opened our code a month ago, and got a lot of feedbacks about the engine. This way we solved a lot of bugs and had many little and big adjustments. So Keep on providing us with more and more comments, suggestions and comments. We won't mind any negative criticism, so keep them coming.
We are trying to choose an svn provider to host our code. Guess you are tired of downloading an updated zip file by now. It was easier to manage that way but the best is a public hosting for the code, so we heard you and a public svn host is coming soon.

GDC Online 2011
You are all invited to visit our booth in GDC Online starting Tuesday on the 11th of October. Our booth number is 621. We have a little surprise for you on the booth if you could come. Let's chat and have some fun.
An updated version will be posted on our site after the GDC Online conference in Austin TX.
