Tutorials

Installing Yogurt3D 2.0

Everything you need to setup Yogurt3D and Adobe Stage3D (a.k.a. Molehill) API

Quick Start Tutorial

Start creating your first Yogurt3D scene NOW! You will learn about Yogurt3D's intuitive scene graph and object structure.

3DsMax Mesh Exporter

Learn to install and use the Yogurt3D mesh exporter in 90 seconds.

Basic Lighting Tutorial

Light is everything for good images. With this quick tutorial you will see how easy it is to lit your scene.

Timing Tutorial

Animate your scene using precise timing.

Point Light Tutorial

Shows how to create a pulsing point light using the light attenuation ( fall-off ) value.

Spot Light Tutorial

Add spot lights to your scene. Also learn how to make the light sources visible.

SkyBox Tutorial

Learn to insert your scene into a vast environment simply by adding a skybox.
New Version with Stage3D

Yogurt3D v2.1

About Yogurt3D

Yogurt3D Game Engine is a state of the art Actionscript 3.0 library for developing 3D applications on Adobe Flash Platform. We claim it is possible to create in-browser 3D games without any plug-in installation. Its animation system, model formats, exporter plug-ins for modelling tools, scene hierarchy and scene management structure, and that it is developed with a game developer perspective, makes Yogurt3D a powerful tool for 3D game developers.

If you wish to target both casual and seasoned players with browser-based real-time 3D games on the web, Yogurt 3D Game Engine is the ultimate tool to choose.

About Yogurt Technologies

Yoğurt Technologies was founded in 1997 by a group of artists and computer engineers.

For 10 years the group worked as a new media agency producing technology for other companies.

In 2007, the decision to focus on its own products was taken as Yoğurt members foresaw that 3D would be the next big thing on the web. Thus, the company now produces 3D tools that will be available to anyone who wants to try a hand on 3D content.

Yogurt3D on Social Networks

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