Engine Features
From Yogurt3D Wiki
Y3D supports multiple scenes, multiple cameras in a scene and multiple rendering viewports. Each scene can be attached to any viewport, or to multiple viewports. Easily create cut scenes using many cameras.
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Scene Management
Scene Manager Cameras Free Cameras (custom field of view) Targeted Cameras (custom field of view) Scene Objects Inanimate Scene Objects Animated Scene Objects Mouse Picking Viewport Layers
Y3D has a robust animation system with exporter plug-in and import functions available. Developers may add a model to the scene via loader classes and may easily add new animation to the animated models. Animations are skeleton based and weighted.
Character Animation
Skeletal Character Animation (with 8 weights per vertex, infinite bone limit) Easy Animation Blending
Y3D has 3 types of dynamic lights. Y3D now supports shadow mapping.
Dynamic Lighting & Shadows
Directional Lights Point Lights Spot Lights Shadow Mapping
Here is a list of supported materials by Y3D.
Materials
Bitmap Chromatic ColorTextureFresnel DiffuseFill DiffuseTexture EmptyContour EnvMapDiffuseFill EnvMapDiffuseTexture EnvMapFresnel EnvMapFresnelSpecularTexture EnvMapping EnvMappingSpecular Fill HalfLambert Particle Refraction SkyBox SpecularFill SpecularFillVertex SpecularTexture Texture TextureColorFresnel Toon ToonTexture
Y3D supports many post-processing effects.
Post-Processing Effects
Color Grading Dream Gamma Correction Gaussian Blur Lens Circle Negative Night Vision Pixelation Radial Blur Scratched Film Swirl Thermal Vision
Resource Loader
Animation Resource Loader Mesh Resource Loader Material Resource Loader Skeleton Loader Texture Loader
You can export your models from Maya, XSI and 3DMax to Y3D.
Exporters
Autodesk Maya 2009 Autodesk SoftImage|XSI 7.0 3DMax