From Yogurt3D Wiki
This document is a milestone road map for the new version of Yogurt3D, which uses Flash Player MoleHill technology. Below is the milestone releases planned for the new release. These features can be extended or changed over time.
Milestone Versions
Milestone releases are incremented by 100. These 100 slots are for nightly builds resolving bugs.
Milestone Releases
For every feature on milestone builds, a reference project will be delivered. These examples are to be included with the framework that is also published on yogurt3d.com web site. Examples may not to be in sync with the milestone releases, they can be published before hand.
Milestone Build 10000 (Internal)
| Task
| Assinee
| Status
|
Shader Support
- Introducing shader support to current Material API
| Gurel
| done
|
| Light API
| Gurel
| done
|
Animation API Refactoring
- Refactoring the current Animation API, enabling the framework to share animated meshes with separate time info.
| Gurel
| done
|
MoleHill Renderer
- Implementing a new renderer using molehill.
| Gurel
| done
|
ASDoc Documentation
- Finishing documentation of the current implementation.
| All
| Always Open
|
BaseTest Class Implementation to be used in examples and tutorials
- Support for locked and free cameras
- Support for custom scene properties and time functions
| Engin
| Missing
|
| Picking
| Engin
| done (needs optimization)
|
Creation of the new Y3D file specification.
- Up Vector
- Helper Points
- Normal
- Tangent
| Gurel
| done
|
Milestone Build 10100 (Internal) (8-15.03.2011) ( Yogurtistan Release )
| Task
| Assinee
| Status
|
| Material Directional Light Diffuse
| Gurel
| done
|
| Material Point Light Diffuse
| Gurel
| done
|
| Material Spot Light Diffuse
| Gurel
| done
|
| Multiple Viewport Support
| Gurel
| done
|
Milestone Build 10200 ( Beta Release )
| Task
| Assinee
| Status
|
| Material Directional Light Specular
| Gurel
| done
|
| Material Point Light Specular
| Gurel
| done
|
| Material Spot Light Specular
| Gurel
| done
|
| Skybox support to Scene API
| Gurel
| done
|
| SkeletalAnimated Mesh Handling for large bone count
| Yeliz
| done
|
| LGPL - Lesser General Public License
| Cemil
| in progress
|
| XSI SoftImageExporter for new file format
| Gurel
| done
|
| 3DMax Exporter for new file format
| Ozgun
| done
|
Milestone Build 10300
| Task
| Assinee
| Status
|
| Normal Mapping
| Gurel
| done
|
| Shadow Mapping
| Yagmur
| in progress
|
| Post Processing Effects
| Yeliz
| in progress
|
| Enviroment Maps
| Yeliz
| done
|
| Maya Exporter for new file format
| Ozgun, Gurel
| ?
|
Milestone Build 10400
| Task
| Assinee
| Status
|
| Deferred Lighting Support ( E )
| ?
| ?
|
| Dynamic Light Map ( E )
| ?
| ?
|
Milestone Build 10500
| Task
| Assinee
| Status
|
| Visible Object Detection - Occlusion
| ?
| ?
|
| LOD
| ?
| ?
|
Milestone Build 10500
| Task
| Assinee
| Status
|
| Transparent Materials
| ?
| ?
|
| Parallax Mapping
| ?
| ?
|
Milestone Build 10600
| Task
| Assinee
| Status
|
| Screen Space Ambient Occlusion
| Yeliz
| in progress
|
| Reflections
| ?
| ?
|
| Ant Tasks for build and asdoc generation
| ?
| ?
|
| Post Processing Effects
| Yeliz
| in progress
|